Such is the Heart of Madness

Approaching Blingdenstone...No, how about Mantol Derith

We've killed almost all the NPCs... Here have some goblin slaves!

Last we left our murderous marauders, Ront had killed a goblin boss and taken over a small troupe of goblins. Ront wasted no time in solidifying his iron grip on the goblins by isolating the most vocal goblin and chopping off his arm when he fled. As Ront kept this goblin, dubbed Gimpy by him, by his side, Gimpy became increasingly nervous at his proximity the the apparently unstable, naked orc.

As the party formulated a plan on how to proceed, Erythedine questioned Vantis about his tolerance of fire. When Vantis retorted that he could endure more of it than nearly everyone he’s met, Erry suggested that he take a lit torch into the tunnel with the gas blocking the party’s way. Vantis thought this was an interesting idea and agreed. Unfortunately for Vantis, as he wandered into the tunnel, he did not notice the first telltale whiffs of the gas…

The ensuing fireball hurled Vantis backwards and singed the resistant tiefling. As everyone nearby heard the explosion, they also felt the caves around them begin to shake. They saw rocks begin to dislodge and fall. Erythedine looked at them and yelled, “Run, you fools!” Off into the tunnel they charged…

The sporadic fall of rocks from above hit many of the party. One goblin in particular would have been crushed under a rock had Ront not realized that his slaves could not keep up and turned around to rejoin them, only to throw himself at the lucky goblin causing the large rock to hit Ront instead. The goblins looked at him in amazement. Expressions varied from scoffing about the crazy orc to momentary gratitude.

As the party made haste toward Blingdenstone, the found and saved several more goblins from spider webs, while the hosts were noticeably absent. Their travels were interrupted several days later as they stumbled upon a well-dressed orog as he popped into existence amidst the group. Introducing himself as Blurg of the Society of Brilliance. After skepticism and an attempt at extortion by Valantar, Blurg reached an agreement with the group to rest together in exchange for information about goings-on throughout the Northdark. Godric regaled Blurg with some tales of his exploits and dwarven wonders. In turn, Blurg gave information about the tragedy that had befallen Menzoberranzan, Demogorgon summoned by Gromph Baenre before creating havoc and wreckage as it found its way from Sorcere out through Auranilcarok and out of the city, where he is headed to provide aid; wheedled information about the attack on Sloopbludop from Ront and listened as Ront boasted about drawing a single drop of blood from the great beast; and traded information on the location and password to gain entry to the trading outpost of Mantol Derith, only a couple of days away.

They awoke from an uneventful watch to find Gimpy stabbed and bled out amidst the goblin slaves. Ront dubbed the most talkative goblin Chuck, and promoted him to Gimpy’s previous position ordering around the other goblins. When questioned, all the goblins denied killing Gimpy, or even having any knowledge of who did it or would have. When confirmed by the watchman that it had been quiet and uneventful, attempts to track blood back to the murderer failed, confirmed that Blurg had not tripped the magical alarms set around him, and no other information was forthcoming, the group decided let the matter of one dead slave from a stab to the kidney with a fine dagger drop for the time being. Blurg bid the group farewell, activated his teleportation, and was gone. As the party set off, Glabbagool moved over and pulled the non-moving form of Gimpy into itself.

A short trip later led the group down a 10’ wide tunnel to the ‘T’ intersection Blurg had described with a depiction of coins on the wall. Valantar approached this and spoke the word ‘belaern’, meaning wealth in the drow tongue, only to have the door in front of him opened by a smarmy human who welcomes the newcomers to Mantol Derith and happily answers all of the questions Valantar began posing to the increasing discomfort of his companions. Eventually, Ghecx and Godric pull him aside and impress upon him the importance of not asking questions that reveal a lack of familiarity with this place as it is obviously secret and that would indicate that they do not belong…

Down a short tunnel until the roof opens up bringing the sounds of raised voices from above. Down in the trench, they see a broken, magical lift, whereupon Godric begins boasting of dwarven prowess in creating such marvels. 4 smaller lifts manned by duergar and drow line the trench, providing access to the trading outpost above. Approaching one of the drow lifts, Valantar greets the operator, only to be rebuked with, “Do not speak to me unless you want your head removed, Ibilith.” Before Valantar can retort, Erythedine steps forward and places a calming hand on him, urging him to remember that patience more often wins the day. Erythedine, in his discussion with the Mizzrym guard, learns that Mantol Derith is in a bit of an uproar at the moment between the Svirfneblin and the Duergar. The guard smirked as Erythedine asked to use the lift, and told him 10gp was the going rate. The drow just smirked at attempts to haggle as it looked over the strange gelatinous cube with the group…

Finally, feeling like the drow was trying to take advantage, Ghecx pointed out the duergar operating a lift on the other side and meandered over to ask what rate they were charging. 2sp, the stout operator huffed. Finding this price much more agreeable, the group paid and rode up the lift to the duergar & svirfneblin markets…

As they head into the market area, they see blurred svirfneblin running from large duergar. Letting the fleeing creatures pass, the group urges the duergar to stop, showing their Gracklstaug Soulblades badges, they get the dwarves to halt and find out that their lead trader is interrogating a svirfneblin appraiser that stole from a duergar merchant. Driven to get the markets back open and goods flowing into the group’s hands, Valantar led the way to the duergar warehouse…

Comments

embarn03 embarn03

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.